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NIGHTCELL 7

NIGHTCELL 7

FALSE DAWN

The mission was deniable. So were you.

Choose who you trust first. Play both sides to learn the truth.

Or install the desktop client

curl -fsSL https://nightcell7.com/install.sh | sh

macOS and Linux · Windows and package managers

Twenty-six seconds in Ardavan Yard.

No cutscene, no cinematic camera, no edit. This is the multiplayer sandbox rendered straight out of the current build.

Gameplay trailer · 26 seconds · 1280×720Rendered offline from the current build, one frame at a time on a virtual clock, so a GPU-less box produces a steady 30fps. The bots are seeded: every render is the same fight. Music is “Ironwood Oath” by Þrøngva, written for this game.

Operators, weapons, and a status bar that means something.

The same four frames the repository ships as its gameplay record. Nothing is posed: these come out of the playable build with the squad, the fire and the HUD where they fall.

Same night. Different truth.

Every theater contains two opposing playable campaigns. Both are canon, they overlap in time, and each reinterprets the other. Start with whichever side you want.

Rook Campaign — Nightcell

Rook

An American deep-cover operative eighteen months inside a contractor’s logistics network. Rook believes the mission is to expose Orison Strategic. Rook is wrong about who authorized the cleanup.

Approach
Suppressed weapons, physical bypass, alternate entry
Pressure
Almost every armed group is hostile
Missions
Dead Drop · Black Relay · False Dawn
Rook dossier

Leila Campaign — Countersignal

Leila Farzan

An Iranian counterintelligence officer tracing impossible signatures in classified telemetry. She is competent, skeptical, and right about the anomaly — and the evidence reaching her command has been manufactured.

Approach
Signal analysis, surveillance control, authorized routes
Pressure
Her own orders may be compromised
Missions
Counter-Signal · Broken Chain · First Light
Leila dossier

Meet the full cast

The signal timeline

Both campaigns run through the same hours. Each protagonist witnesses part of it, and misreads part of it. Nothing below spoils the Complete Truth epilogue.

01:10Rook meets Vale
01:13Leila receives intrusion alert
01:16Orison kills Vale
01:18Leila locks the district
01:23Rook disables district power
01:24Leila uses the blackout to isolate a false relay
01:41Both depart toward K-17
03:40Rook enters lower K-17 maintenance

Where the alpha is played.

The 6v6 multiplayer map: three lanes, two vertical routes, and no one-way geometry. Every frame below is captured in engine from the current build.

Every model in the build, on one sheet.

All 30 production models in the build come from the IRON RAIN pass — original geometry, rigged and exported as glTF. No placeholder cubes, no marketplace kitbash standing in for work that has not been done: what is on the sheet is what loads when you press play.

IRON RAIN · 30 models · 2026-09-2229 redesigned models + the approved C7 rifle, rendered from the exported geometry

One theater. Two campaigns.

$9.99No subscription · No battle pass · No loot boxes · No paid weapons
  • Both playable campaigns, roughly 60–90 minutes per side
  • The Complete Truth epilogue, unlocked after you finish both
  • Every supported platform on one purchase
  • Offline single-player access
  • Compatibility and bug-fix updates, no recurring charge